using System;
using System.Collections.Generic;
using System.Linq;
using Granite.Modeling;

namespace Rifts.Models.Characters
{
	public class WeaponProficiencyCollection : ChangeTrackingModelCollection<WeaponProficiency>
	{
		public WeaponProficiency FindByName(string name)
		{
			return this.FirstOrDefault(s => s.Name == name);
		}
	}
}
